Play directly in your browser above! Press R to regenerate the dungeon matrix, Space to step through portals, and WASD to move.

The Decoupled Cellular Matrix Engine is a deterministic, zero-allocation procedural simulation slice engineered for high-performance web and indie roguelite games.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

TECHNICAL HIGHLIGHTS

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

• Deterministic Q16.16 Kinematics: Pure integer arithmetic eliminates floating-point simulation drift across network peers.

• Galilean Portal Transformations: Seamless relative coordinate translation and velocity conservation across non-Euclidean thresholds.

• 3x3 Wave Function Collapse (WFC): Procedural room and dungeon generation with constraint propagation and backtracking.

• Zero Runtime Allocation: Update and render loops run at steady 60 FPS without allocating heap objects, preventing GC frame drops.

• Sub-1.5 KiB/s Wire Transport: Real-time telemetry emulation modeled for low-bandwidth multiplayer replication.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

CONTROLS

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

• W / A / S / D or Arrow Keys — Move

• Space — Step through Galilean portal

• R — Trigger instant procedural dungeon regeneration

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

WHAT'S INCLUDED IN THE SOURCE DOWNLOAD

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

• Standalone browser-executable engine build (index.html)

• Modular WFC procedural generation algorithm

• Fixed-point Q16.16 math and physics kernel

• Full Commercial Indie License for personal and commercial game projects

Purchase

Buy Now$1.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

download_cellular_matrix_engine_v1.0.0_itch.zip 6.1 kB
if you pay $4.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.